/***************************************************************************
 *   Copyright (C) 2008 by Thomas Fannes                                   *
 *   thomasfannes@gmail.com                                                *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef STRUCTUREELEMENT_H
#define STRUCTUREELEMENT_H

#include "HexVector.h"

namespace structure
{
	class Hexagon;
	class Corner;
	class Side;

	class Element
	{
		friend class HexGrid;

		protected:
			// constructor
			Element(const HexVector & vct);

		public:
			// destructor
			virtual ~Element();

			// getters and setters
			const HexVector & getPosition() const { return position; };
			const Hexagon* const * getHexagons() const { return arHexagons; };
			const Side* const * getSides() const { return arSides; };
			const Corner* const * getCorners() const { return arCorners; };
			void setUserData(void * userData) { this->userData = userData; };
			void * getUserData() const { return userData; };
			template <class T> void setUserData(T * userData) { this->userData = (void *) userData; };
			template <class T> T * getUserData() { return (T *)(this->userData); };

		private:
			void setHexagon(Hexagon * tile, int position) { arHexagons[position] = tile; };
			void setSide(Side * side, int position) { arSides[position] = side; };
			void setCorner(Corner * corner, int position) {arCorners[position] = corner; };

		private:
			const HexVector position;

		protected:
			Hexagon ** arHexagons;
			Corner ** arCorners;
			Side ** arSides;
			void * userData;
	};

}

#endif
